mirror of
https://github.com/Lakr233/vphone-cli.git
synced 2026-04-05 13:09:06 +08:00
- Fix JB boot chain patch count: 66/78 → 112 (per research doc) - Merge PR #148: remove cfw_install_jb_finalize, update SSH to openssh-server - Keep dropbear instructions for Regular/Dev variants - Add Option 2 (amfidont) to prerequisites and FAQ in all translations - Add setup_machine options comment to all translations - Add .tipa FAQ entry (from #142) to all translations - Add openssh-server FAQ entries to all translations - Run prettier on all docs
183 lines
11 KiB
Markdown
183 lines
11 KiB
Markdown
# vphone-cli
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Virtual iPhone boot tool using Apple's Virtualization.framework with PCC research VMs.
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## Quick Reference
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- **Build:** `make build`
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- **Boot (GUI):** `make boot`
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- **Boot (DFU):** `make boot_dfu`
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- **All targets:** `make help`
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- **Python venv:** `make setup_venv` (installs to `.venv/`, activate with `source .venv/bin/activate`)
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- **Platform:** macOS 15+ (Sequoia), SIP/AMFI disabled
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- **Language:** Swift 6.0 (SwiftPM), private APIs via [Dynamic](https://github.com/mhdhejazi/Dynamic)
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- **Python deps:** `capstone`, `keystone-engine`, `pyimg4` (see `requirements.txt`)
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## Workflow Rules
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- Always read `/TODO.md` before starting any substantial work.
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- Always update `/TODO.md` when plan, progress, assumptions, blockers, or open questions change.
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- If blocked or waiting on user input, write the exact blocker and next action in `/TODO.md`.
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- If not exists, continue existing work until complete. If exists, follow `/TODO.md` instructions.
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For any changes applying new patches, also update research/0_binary_patch_comparison.md. Dont forget this.
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## Local Skills
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- If working on kernel analysis, symbolication lookups, or kernel patch reasoning, read `skills/kernel-analysis-vphone600/SKILL.md` first.
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- Use this skill as the default procedure for `vphone600` kernel work.
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## Firmware Variants
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| Variant | Boot Chain | CFW | Make Targets |
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| --------------- | :---------: | :-------: | ---------------------------------- |
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| **Regular** | 51 patches | 10 phases | `fw_patch` + `cfw_install` |
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| **Development** | 64 patches | 12 phases | `fw_patch_dev` + `cfw_install_dev` |
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| **Jailbreak** | 126 patches | 14 phases | `fw_patch_jb` + `cfw_install_jb` |
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> JB finalization (symlinks, Sileo, apt, TrollStore) runs automatically on first boot via `/cores/vphone_jb_setup.sh` LaunchDaemon. Monitor progress: `/var/log/vphone_jb_setup.log`.
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See `research/` for detailed firmware pipeline, component origins, patch breakdowns, and boot flow documentation.
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## Architecture
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```
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Makefile # Single entry point — run `make help`
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sources/
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├── vphone.entitlements # Private API entitlements (5 keys)
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└── vphone-cli/ # Swift 6.0 executable (pure Swift, no ObjC)
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├── main.swift # Entry point — NSApplication + AppDelegate
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├── VPhoneAppDelegate.swift # App lifecycle, SIGINT, VM start/stop
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├── VPhoneCLI.swift # ArgumentParser options (no execution logic)
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├── VPhoneBuildInfo.swift # Auto-generated build-time commit hash
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│
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│ # VM core
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├── VPhoneVirtualMachine.swift # @MainActor VM configuration and lifecycle
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├── VPhoneHardwareModel.swift # PV=3 hardware model via Dynamic
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├── VPhoneVirtualMachineView.swift # Touch-enabled VZVirtualMachineView + helpers
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├── VPhoneError.swift # Error types
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│
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│ # Guest daemon client (vsock)
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├── VPhoneControl.swift # Host-side vsock client for vphoned (length-prefixed JSON)
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│
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│ # Window & UI
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├── VPhoneWindowController.swift # @MainActor VM window management + toolbar
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├── VPhoneKeyHelper.swift # Keyboard/hardware key event dispatch to VM
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├── VPhoneLocationProvider.swift # CoreLocation → guest forwarding over vsock
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├── VPhoneScreenRecorder.swift # VM screen recording to file
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│
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│ # Menu bar (extensions on VPhoneMenuController)
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├── VPhoneMenuController.swift # Menu bar controller
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├── VPhoneMenuKeys.swift # Keys menu — home, power, volume, spotlight
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├── VPhoneMenuType.swift # Type menu — paste ASCII text to guest
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├── VPhoneMenuLocation.swift # Location menu — host location sync toggle
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├── VPhoneMenuConnect.swift # Connect menu — devmode, ping, version, file browser
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├── VPhoneMenuInstall.swift # Install menu — IPA installation to guest
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├── VPhoneMenuRecord.swift # Record menu — screen recording controls
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├── VPhoneMenuBattery.swift # Battery menu — battery status display
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│
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│ # IPA installation
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├── VPhoneIPAInstaller.swift # IPA extraction, signing, and installation
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├── VPhoneSigner.swift # Mach-O binary signing utilities
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│
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│ # File browser (SwiftUI)
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├── VPhoneFileWindowController.swift # File browser window (NSHostingController)
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├── VPhoneFileBrowserView.swift # SwiftUI file browser with search + drag-drop
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├── VPhoneFileBrowserModel.swift # @Observable file browser state + transfers
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└── VPhoneRemoteFile.swift # Remote file data model
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scripts/
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├── vphoned/ # Guest daemon (ObjC, runs inside iOS VM over vsock)
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├── patchers/ # Python patcher modules
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│ ├── iboot.py # iBoot patcher (iBSS/iBEC/LLB)
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│ ├── iboot_jb.py # JB: iBoot nonce skip
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│ ├── kernel.py # Kernel patcher (26 patches)
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│ ├── kernel_jb.py # JB: kernel patches (~40)
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│ ├── txm.py # TXM patcher
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│ ├── txm_dev.py # Dev: TXM entitlements/debugger/dev mode
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│ └── cfw.py # CFW binary patcher
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├── resources/ # Resource archives (git submodule)
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├── patches/ # Build-time patches (libirecovery)
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├── fw_prepare.sh # Download IPSWs, merge cloudOS into iPhone
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├── fw_manifest.py # Generate hybrid BuildManifest/Restore plists
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├── fw_patch.py # Patch boot chain (regular)
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├── fw_patch_dev.py # Regular + dev TXM patches
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├── fw_patch_jb.py # Regular + JB extensions
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├── ramdisk_build.py # Build SSH ramdisk with trustcache
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├── ramdisk_send.sh # Send ramdisk to device via irecovery
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├── cfw_install.sh # Install CFW (regular)
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├── cfw_install_dev.sh # Regular + rpcserver daemon
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├── cfw_install_jb.sh # Regular + jetsam fix + procursus
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├── vm_create.sh # Create VM directory
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├── setup_machine.sh # Full automation (setup → first boot)
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├── setup_tools.sh # Install deps, build toolchain, create venv
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├── setup_venv.sh # Create Python venv
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├── setup_venv_linux.sh # Create Python venv (Linux)
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├── setup_libimobiledevice.sh # Build libimobiledevice from source
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└── tail_jb_patch_logs.sh # Tail JB patch log output
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research/ # Detailed firmware/patch documentation
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```
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### Key Patterns
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- **Private API access:** Via [Dynamic](https://github.com/mhdhejazi/Dynamic) library (runtime method dispatch from pure Swift). No ObjC bridge.
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- **App lifecycle:** `main.swift` → `NSApplication` + `VPhoneAppDelegate`. CLI args parsed before run loop. AppDelegate drives VM start/window/shutdown.
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- **Configuration:** `ArgumentParser` → `VPhoneVirtualMachine.Options` → `VZVirtualMachineConfiguration`.
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- **Guest daemon (vphoned):** ObjC daemon inside iOS VM, vsock port 1337, length-prefixed JSON protocol. Host side is `VPhoneControl` with auto-reconnect.
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- **Menu system:** `VPhoneMenuController` + per-menu extensions (Keys, Type, Location, Connect, Install, Record).
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- **File browser:** SwiftUI (`VPhoneFileBrowserView` + `VPhoneFileBrowserModel`) in `NSHostingController`. Search, sort, upload/download, drag-drop via `VPhoneControl`.
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- **IPA installation:** `VPhoneIPAInstaller` extracts + re-signs via `VPhoneSigner` + installs over vsock.
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- **Screen recording:** `VPhoneScreenRecorder` captures VM display. Controls via Record menu.
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---
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## Coding Conventions
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### Swift
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- **Language:** Swift 6.0 (strict concurrency).
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- **Style:** Pragmatic, minimal. No unnecessary abstractions.
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- **Sections:** Use `// MARK: -` to organize code within files.
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- **Access control:** Default (internal). Only mark `private` when needed for clarity.
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- **Concurrency:** `@MainActor` for VM and UI classes. `nonisolated` delegate methods use `MainActor.isolated {}` to hop back safely.
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- **Naming:** Types are `VPhone`-prefixed. Match Apple framework conventions.
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- **Private APIs:** Use `Dynamic()` for runtime method dispatch. Touch objects use `NSClassFromString` + KVC to avoid designated initializer crashes.
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- **NSWindow `isReleasedWhenClosed`:** Always set `window.isReleasedWhenClosed = false` for programmatically created windows managed by an `NSWindowController`. The default `true` causes `objc_release` crashes on dangling pointers during CA transaction commit.
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### Shell Scripts
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- Use `zsh` with `set -euo pipefail`.
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- Scripts resolve their own directory via `${0:a:h}` or `$(cd "$(dirname "$0")" && pwd)`.
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### Python Scripts
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### Kernel patcher guardrails
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- For kernel patchers, never hardcode file offsets, virtual addresses, or preassembled instruction bytes inside patch logic.
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- All instruction matching must be derived from Capstone decode results (mnemonic / operands / control-flow), not exact operand-string text when a semantic operand check is possible.
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- All replacement instruction bytes must come from Keystone-backed helpers already used by the project (for example `asm(...)`, `NOP`, `MOV_W0_0`, etc.).
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- Prefer source-backed semantic anchors: in-image symbol lookup, string xrefs, local call-flow, and XNU correlation. Do not depend on repo-exported per-kernel symbol dumps at runtime.
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- When retargeting a patch, write the reveal procedure and validation steps into `TODO.md` before handing off for testing.
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- For `patch_bsd_init_auth` specifically, the allowed reveal flow is: recover `bsd_init` -> locate rootvp panic block -> find the unique in-function `call` -> `cbnz w0/x0, panic` -> `bl imageboot_needed` site -> patch the branch gate only.
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- Patchers use `capstone` (disassembly), `keystone-engine` (assembly), `pyimg4` (IM4P handling).
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- Dynamic pattern finding (string anchors, ADRP+ADD xrefs, BL frequency) — no hardcoded offsets.
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- Each patch logged with offset and before/after state.
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- Use project venv (`source .venv/bin/activate`). Create with `make setup_venv`.
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## Build & Sign
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The binary requires private entitlements for PV=3 virtualization. Always use `make build` — never `swift build` alone, as the unsigned binary will fail at runtime.
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## Design System
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- **Audience:** Security researchers. Terminal-adjacent workflow.
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- **Feel:** Research instrument — precise, informative, no decoration.
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- **Palette:** Dark neutral (`#1a1a1a` bg), status green/amber/red/blue accents.
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- **Typography:** System monospace (SF Mono / Menlo) for UI and log output.
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- **Depth:** Flat with 1px borders (`#333333`). No shadows.
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- **Spacing:** 8px base unit, 12px component padding, 16px section gaps.
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